|Product Name:||Tiler Shader for DAZ Studio|
|Published Artist(s):||Daz Originals|
Tiler Shader for DAZ Studio allows you to tile individual 3D maps independently. Use different tile settings for textures in diffuse, bump, displacement, normal mapping and more! With Tiler Shader you can tile displaced noise for fur or grass without affecting diffuse, or tile diffuse textures without affecting opacity for various decal type effects. Also included are 8 ground plane props with textures tiled in different ways to get you started. With this collection you can tile textures independently, switch between environment mapping and raytraced reflections, and enable index of refraction for both environment mapping and raytracing.
Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.
[ ] = Optional, depending on target application(s)
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
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