Table of Contents
|Product Name:||Carrara EnvironKit - Underwater Realms|
Underwater Realms is the second in the Environ Kits series by Dartanbeck for Carrara, the Ultimate CG Software. Underwater Realms is a set of preset Carrara scenes designed from the included Base preset scene, which includes all of the environmental controls, instructions and base terrain pieces, all of which can be used or not used at the discetion of the individual artist. Underwater Realms is slightly different in that in relies on the atmospheric controls of the realistic sky in Carrara in order to produce its 'under water' appearance. The kit includes three uniquely designed terrain pieces for the Objects browser - which, although they were painstakingly crafted for this underwater set, will make a beautiful addition to other land based sets as well. Also included in the Objects browser is a “Bubbles” group. Each Bubbles group includes three particle emitters that send forth Glass-Shaded, Carrara sphere primitives which follow the directional forces included in each preset scene. Each of the scenes already contain a selection of these groups of bubbles, but are provided in the browser as well for convenience, and for inclusion in your own, custom projects.
Rounding out the kit is a set of shaders for the terrain and the water - which now resides overhead! With the replicated ocean primitive above the scene, the shader plays a role on how the light behaves during animation - albeit very subtle. There are also three atmospheric layers of cloud within the realistic sky editor, which are easily animated by typing a value into the box on the main Scene tab within Carrara's friendly interface. These cloud layers are set to be far less thick than how clouds are normally set up - and are mainly used to add depth to the entire atmosphere-driven underwater appearance of the scene.
Lastly, a helpful pdf guide is included as well as intuitive notes of tips and suggestions within the interface of each scene. Like all “Environ Kits”, Underwater realms has a helpful flat central area for loading in any sort of subject matter you might wish to use as the focal point of your renders. The terrain included is set up in two parts. Hide the central surface if you don't wish your loaded content to be touching the floor of the ocean - and it will now be floating, deep under the water's surface. Some of the scenes also include the accent 'light rays' special effect that you see in the promo pictures. These are easily copied and pasted into other scenes that you make yourself, should you so choose.
So suit up and double-check that your life support is full, and in good working order. We're not just going swimming - we're going deep into the Underwater Realms of Carrara! Whether you use Underwater Realms as a scene building aid, a method for try out different techniques, or as a means of loading a fast rendering environment - leaving nothing left to have to mess with, I'm sure that you'll find it to be a welcome addition to your Carrara browser!
Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.
[ ] = Optional, depending on target application(s)
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
If you do not have Carrara's Native Content installed, you may have to add the individual directories to your browser. This is done by going to the appropriate tab as mentioned above and click the file/folder menu icon to the far right, just above the browser window - select “Add Folder” and then navigate to the following for each Tab.
NOTE: In each, select the folder named “Dartanbeck” and click “Okay”. This will ensure that you won't have to perform this task again, for other Environ Kits products that share those same directories.
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