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Ambush Alley Desert Road and Gully
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File List
Below is a list of files provided by the
Ambush Alley Desert Road and Gully
product.
DS
Ambush Alley Desert Road and Gully DS
Content :
/data/3_0/fb_amba-roadsign_254/fb_amba-roadsign_254/fb_amba-roadsign.dso
/data/3_0/fb_amba-roadsign_254/fb_amba-roadsign_254/fb_amba-roadsign/maps/default.dsv
/data/3_0/fb_amba_19rocks_3838/fb_amba_19rocks_3838/fb_amba_19rocks.dso
/data/3_0/fb_amba_19rocks_3838/fb_amba_19rocks_3838/fb_amba_19rocks/maps/default.dsv
/data/3_0/fb_amba_20rocks_3838/fb_amba_20rocks_3838/fb_amba_20rocks.dso
/data/3_0/fb_amba_20rocks_3838/fb_amba_20rocks_3838/fb_amba_20rocks/maps/default.dsv
/data/3_0/fb_amba_30rocks_5656/fb_amba_30rocks_5656/fb_amba_30rocks.dso
/data/3_0/fb_amba_30rocks_5656/fb_amba_30rocks_5656/fb_amba_30rocks/maps/default.dsv
/data/3_0/fb_amba_AmbAlley_59192/fb_amba_AmbAlley_59192/fb_amba_AmbAlley.dso
/data/3_0/fb_amba_AmbAlley_59192/fb_amba_AmbAlley_59192/fb_amba_AmbAlley/maps/default.dsv
/data/3_0/fb_amba_DeadEndSign_160/fb_amba_DeadEndSign_160/fb_amba_DeadEndSign.dso
/data/3_0/fb_amba_DeadEndSign_160/fb_amba_DeadEndSign_160/fb_amba_DeadEndSign/maps/default.dsv
/data/3_0/fb_amba_desertroad_20831/fb_amba_desertroad_20831/fb_amba_desertroad.dso
/data/3_0/fb_amba_desertroad_20831/fb_amba_desertroad_20831/fb_amba_desertroad/maps/default.dsv
/data/3_0/fb_amba_rocker_202/fb_amba_rocker_202/fb_amba_rocker.dso
/data/3_0/fb_amba_rocker_202/fb_amba_rocker_202/fb_amba_rocker/maps/default.dsv
/data/3_0/fb_amba_rockring_1170/fb_amba_rockring_1170/fb_amba_rockring.dso
/data/3_0/fb_amba_rockring_1170/fb_amba_rockring_1170/fb_amba_rockring/maps/default.dsv
/data/3_0/fb_amba_smallrocks_1079/fb_amba_smallrocks_1079/fb_amba_smallrocks.dso
/data/3_0/fb_amba_smallrocks_1079/fb_amba_smallrocks_1079/fb_amba_smallrocks/maps/default.dsv
/data/3_0/fb_hiway-guardrail_2492/fb_hiway-guardrail_2492/fb_hiway-guardrail.dso
/data/3_0/fb_hiway-guardrail_2492/fb_hiway-guardrail_2492/fb_hiway-guardrail/maps/default.dsv
/Environments/First_Bastion/AmbushAlley/1-AmbushAlley.daz
/Environments/First_Bastion/AmbushAlley/1-AmbushAlley.daz.png
/Environments/First_Bastion/AmbushAlley/2-DesertRoad.daz
/Environments/First_Bastion/AmbushAlley/2-DesertRoad.daz.png
/Environments/First_Bastion/AmbushAlley/3-VAlleyRocks.daz
/Environments/First_Bastion/AmbushAlley/3-VAlleyRocks.daz.png
/Environments/First_Bastion/AmbushAlley/4-DeadEndGuardRail.daz
/Environments/First_Bastion/AmbushAlley/4-DeadEndGuardRail.daz.png
/Environments/First_Bastion/AmbushAlley/AridRocker.daz
/Environments/First_Bastion/AmbushAlley/AridRocker.daz.png
/Environments/First_Bastion/AmbushAlley/Camera/AmbushAlley.dsa
/Environments/First_Bastion/AmbushAlley/Camera/AmbushAlley.dsa.png
/Environments/First_Bastion/AmbushAlley/Lights/AmbushAlley.dsa
/Environments/First_Bastion/AmbushAlley/Lights/AmbushAlley.dsa.png
/Environments/First_Bastion/AmbushAlley/Sign-Dead-Bloody.daz
/Environments/First_Bastion/AmbushAlley/Sign-Dead-Bloody.daz.png
/Environments/First_Bastion/AmbushAlley/Sign-FallingRocks.daz
/Environments/First_Bastion/AmbushAlley/Sign-FallingRocks.daz.png
/Environments/First_Bastion/AmbushAlley/Sign-ReduceSpeed.daz
/Environments/First_Bastion/AmbushAlley/Sign-ReduceSpeed.daz.png
/Environments/First_Bastion/AmbushAlley/Sign-RoadEnds-Blood.daz
/Environments/First_Bastion/AmbushAlley/Sign-RoadEnds-Blood.daz.png
/Environments/First_Bastion/AmbushAlley/Sign-RoadEnds.daz
/Environments/First_Bastion/AmbushAlley/Sign-RoadEnds.daz.png
/Runtime/Support/
DAZ
_3D_16849_Ambush_Alley_Desert_Road_and_Gully.dsa
/Runtime/Support/
DAZ
_3D_16849_Ambush_Alley_Desert_Road_and_Gully.dsx
/Runtime/Support/
DAZ
_3D_16849_Ambush_Alley_Desert_Road_and_Gully.jpg
/Runtime/textures/FirstBastion/AmbushAlley/1-AmbushAlley_CGTextures-Readme.txt
/Runtime/textures/FirstBastion/AmbushAlley/fallingrocks.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb-cgt-ambushdesertroad-bump.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb-cgt-ambushdesertroad.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb-cgt-desertroadend-v.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_amba_blendfloor.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_blendedoutcrop.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_blendedoutcrop2.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_cgt-galva-clamp.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_cgt_amba_desert-b.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_cgt_amba_desert.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_cgt_ambanyrocks-arid.png
/Runtime/textures/FirstBastion/AmbushAlley/fb_cgt_aridrocker.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_cgt_basemetal.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_cgt_DEcliffs-bump.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_cgt_DEcliffs.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_cgt_DesertSand.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_cgt_Ends.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_cgt_fencepaintwhite.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_cgt_ringrocks-arid.png
/Runtime/textures/FirstBastion/AmbushAlley/fb_cgt_roadends-bloody.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_deadend-sign.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_deadendsign-dirty.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_galvanizedrail.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_roadends.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_slopecrop-blend.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_Warningreducespeedturns.jpg
/Runtime/textures/FirstBastion/Common-fb/1_Readme-Common-textures.txt
/Runtime/textures/FirstBastion/Common-fb/colorreflect-fb.jpg
/Runtime/textures/FirstBastion/Common-fb/fb_10per-gray1x1.jpg
/Runtime/textures/FirstBastion/Common-fb/fb_1_400BLACK.jpg
/Runtime/textures/FirstBastion/Common-fb/fb_1_400WHITE.jpg
/Runtime/textures/FirstBastion/Common-fb/fb_400Darkgrey.jpg
/Runtime/textures/FirstBastion/Common-fb/fb_blue.jpg
/Runtime/textures/FirstBastion/Common-fb/fb_gloosybase.jpg
/Runtime/textures/FirstBastion/Common-fb/fb_gloosybase1.jpg
/Runtime/textures/FirstBastion/Common-fb/fb_green.jpg
/Runtime/textures/FirstBastion/Common-fb/fb_metal.jpg
/Runtime/textures/FirstBastion/Common-fb/fb_red.jpg
/Runtime/textures/FirstBastion/Common-fb/fb_yellow.jpg
Ps
Ambush Alley Desert Road and Gully Ps
Content :
/Runtime/Geometries/FirstBastion/AmbushAlley/fb_aa-sizedplane.obj
/Runtime/Geometries/FirstBastion/AmbushAlley/fb_amba-roadsign.obj
/Runtime/Geometries/FirstBastion/AmbushAlley/fb_amba_19rocks.obj
/Runtime/Geometries/FirstBastion/AmbushAlley/fb_amba_20rocks.obj
/Runtime/Geometries/FirstBastion/AmbushAlley/fb_amba_30rocks.obj
/Runtime/Geometries/FirstBastion/AmbushAlley/fb_amba_AmbAlley.obj
/Runtime/Geometries/FirstBastion/AmbushAlley/fb_amba_DeadEndSign.obj
/Runtime/Geometries/FirstBastion/AmbushAlley/fb_amba_desertroad.obj
/Runtime/Geometries/FirstBastion/AmbushAlley/fb_amba_rocker.obj
/Runtime/Geometries/FirstBastion/AmbushAlley/fb_amba_rockring.obj
/Runtime/Geometries/FirstBastion/AmbushAlley/fb_amba_smallrocks.obj
/Runtime/Geometries/FirstBastion/AmbushAlley/fb_hiway-guardrail.obj
/Runtime/Geometries/FirstBastion/AmbushAlley/fb_Re-sizer.obj
/Runtime/Geometries/FirstBastion/AmbushAlley/fb_signposts.obj
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/Ambust1.cm2
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/Ambust1.png
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/Ambust2.cm2
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/Ambust2.png
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/AtFirebarrel.cm2
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/AtFireBarrel.png
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/DeadEnd.cm2
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/DeadEnd.png
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/DesertPavement.cm2
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/DesertPavement.png
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/Disjointed.cm2
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/Disjointed.png
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/FallingRocks.cm2
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/FallingRocks.png
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/FrontGate.cm2
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/FrontGate.png
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/LongPavement.cm2
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/LongPavement.png
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/LookingDown.cm2
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/LookingDown.png
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/LookingDown2.cm2
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/LookingDown2.png
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/OverLook.cm2
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/OverLook.png
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/ScaffoldReverse.cm2
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/ScaffoldReverse.png
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/SharpTurn.cm2
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/SharpTurn.png
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/ThePath.cm2
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/ThePath.png
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/TurkeyShoot.cm2
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/TurkeyShoot.png
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/WarningSigns.cm2
/Runtime/Libraries/Camera/FirstBastion/AmbushAlley/WarningSigns.png
/Runtime/Libraries/Light/First Bastion/Ambush/AmbushAlley.lt2
/Runtime/Libraries/Light/First Bastion/Ambush/AmbushAlley.png
/Runtime/Libraries/Light/First Bastion/Ambush/AmbushPromos.lt2
/Runtime/Libraries/Light/First Bastion/Ambush/ambushPromos.png
/Runtime/Libraries/Props/FirstBastion/AmbushAlley/1-AmbushAlley.png
/Runtime/Libraries/Props/FirstBastion/AmbushAlley/1-AmbushAlley.pp2
/Runtime/Libraries/Props/FirstBastion/AmbushAlley/2-DesertRoad.png
/Runtime/Libraries/Props/FirstBastion/AmbushAlley/2-DesertRoad.pp2
/Runtime/Libraries/Props/FirstBastion/AmbushAlley/3-DeadEndGuards.png
/Runtime/Libraries/Props/FirstBastion/AmbushAlley/3-DeadEndGuards.pp2
/Runtime/Libraries/Props/FirstBastion/AmbushAlley/4-ValleyRocks.png
/Runtime/Libraries/Props/FirstBastion/AmbushAlley/4-ValleyRocks.pp2
/Runtime/Libraries/Props/FirstBastion/AmbushAlley/AridRocker.png
/Runtime/Libraries/Props/FirstBastion/AmbushAlley/AridRocker.pp2
/Runtime/Libraries/Props/FirstBastion/AmbushAlley/DeadEnd-Stain.png
/Runtime/Libraries/Props/FirstBastion/AmbushAlley/DeadEnd-Stain.pp2
/Runtime/Libraries/Props/FirstBastion/AmbushAlley/DeadEndSign.png
/Runtime/Libraries/Props/FirstBastion/AmbushAlley/DeadEndSign.pp2
/Runtime/Libraries/Props/FirstBastion/AmbushAlley/GuardRail.png
/Runtime/Libraries/Props/FirstBastion/AmbushAlley/GuardRail.pp2
/Runtime/Libraries/Props/FirstBastion/AmbushAlley/Road-Bloodyplaced.png
/Runtime/Libraries/Props/FirstBastion/AmbushAlley/Road-Bloodyplaced.pp2
/Runtime/Libraries/Props/FirstBastion/AmbushAlley/RoadEnds-Bloody.png
/Runtime/Libraries/Props/FirstBastion/AmbushAlley/RoadEnds-Bloody.pp2
/Runtime/Libraries/Props/FirstBastion/AmbushAlley/RoadEnds.png
/Runtime/Libraries/Props/FirstBastion/AmbushAlley/RoadEnds.pp2
/Runtime/textures/FirstBastion/AmbushAlley/1-AmbushAlley_CGTextures-Readme.txt
/Runtime/textures/FirstBastion/AmbushAlley/fallingrocks.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb-cgt-ambushdesertroad-bump.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb-cgt-ambushdesertroad.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb-cgt-desertroadend-v.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_amba_blendfloor.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_blendedoutcrop.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_blendedoutcrop2.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_cgt-galva-clamp.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_cgt_amba_desert-b.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_cgt_amba_desert.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_cgt_ambanyrocks-arid.png
/Runtime/textures/FirstBastion/AmbushAlley/fb_cgt_aridrocker.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_cgt_basemetal.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_cgt_DEcliffs-bump.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_cgt_DEcliffs.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_cgt_DesertSand.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_cgt_Ends.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_cgt_fencepaintwhite.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_cgt_ringrocks-arid.png
/Runtime/textures/FirstBastion/AmbushAlley/fb_cgt_roadends-bloody.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_deadend-sign.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_deadendsign-dirty.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_galvanizedrail.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_roadends.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_slopecrop-blend.jpg
/Runtime/textures/FirstBastion/AmbushAlley/fb_Warningreducespeedturns.jpg
/Runtime/textures/FirstBastion/Common-fb/1_Readme-Common-textures.txt
/Runtime/textures/FirstBastion/Common-fb/colorreflect-fb.jpg
/Runtime/textures/FirstBastion/Common-fb/fb_10per-gray1x1.jpg
/Runtime/textures/FirstBastion/Common-fb/fb_1_400BLACK.jpg
/Runtime/textures/FirstBastion/Common-fb/fb_1_400WHITE.jpg
/Runtime/textures/FirstBastion/Common-fb/fb_400Darkgrey.jpg
/Runtime/textures/FirstBastion/Common-fb/fb_blue.jpg
/Runtime/textures/FirstBastion/Common-fb/fb_gloosybase.jpg
/Runtime/textures/FirstBastion/Common-fb/fb_gloosybase1.jpg
/Runtime/textures/FirstBastion/Common-fb/fb_green.jpg
/Runtime/textures/FirstBastion/Common-fb/fb_metal.jpg
/Runtime/textures/FirstBastion/Common-fb/fb_red.jpg
/Runtime/textures/FirstBastion/Common-fb/fb_yellow.jpg
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