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Dynamic Supersuit Set 4 Hero Accessories

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Product Name: Dynamic Supersuit Set 4 Hero Accessories
Product ID: 15270
Published Artist(s): SimonWM, OptiTex
Created By: N/A
Release Date: 2015-01-11

Product Information

  • Required Products: None

In this, our fourth and final set of the Dynamic Supersuit Series, we finish with several essential Superhero Accessories that help tie together the “look” to round out your heroic Optitex/DAZ Studio library.

Set 4 Hero Accessories consists of an extra large set with 10 Dynamic Cloth items. A sash and scarf with controllable loops rigged for Genesis Victoria 5 Supermodel, 3 Chest Straps rigged for Genesis Michael 5 Heroic, SWOLE and Genesis Freak 4, three “Luchador” masks rigged for Michael 5, Michael 5 Hero, and SWOLE and two Full Face Masks rigged for Michael 5 and Michael 5 Hero.

As an extra you can find an extensive set of mat poses for the DAZ Supersuit to mix and match with these accesories. Like every Dynamic Clothes these items may be used with any other figure or Genesis Shape you choose, but with varying results.

Product Notes

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “People:Genesis:Dynamic Clothes:Supersuit”
      • “4_Hero Accessories”
      • “NO_Ear Covers”
      • “Xtra_DAZ Supersuit Mats”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Accessories:Head”
      • “Ears”
      • “Face”
    • “Accessories”
      • “Neck”
      • “Other”
      • “Torso”
      • “Waist”
    • “Materials”
      • “Accessories”
      • “Wardrobe”
    • “Utilities:Visibility”
  • The Ear Covers have been created to give the appearance of “ears” under the Full and Luchador Masks when used with the No Ears Morphs.
  • The V5/M5 No Ears Morphs were created to work in conjunction with the base No Ears morph. These also work for V5 Supermodel and M5 Hero.
  • If you have the advanced version of the Dynamic Clothing Control, when using the masks it is a good idea to “restore defaults” in “Preferences” in the Dynamic Clothing tab so “Face-Body intersections” gets checked and to set “Panel” friction to 2.
    • Friction helps to make clothing panels stick to the model faces in a similar way that a mask would stick to the skin of a real person. If you are going to have your character turn the head to the right, you could probably turn the friction of the right surface panels of the mask to 2 and leave the ones on the left at its default. As you use more dynamic clothes you will discover how to use the Panel Cloth Properties to your advantages when setting up a cloth simulation.
  • This product includes:
    • 1 DAZ Studio installer

Resolved Issues

  • None

Known Issues

  • None


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