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Gallerie Bastion Spacious Interior

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Product Name: Gallerie Bastion Spacious Interior
Product ID: 12861
Published Artist(s): FirstBastion
Created By: N/A
Release Date: 2011-06-24

Product Information

  • Required Products: None

It's how they built everything in the good old days. Money seemed to go further back then. Big, spacious, solid, using massive travertine stone blocks, assembled precisely by masons who knew their trade. And the floors, how they glistened. Yes, indeed, those were the days.

This interior architecture prop set for Poser and DAZ Studio is the perfect location for those art gallery museum, theater, corporate head office, conference, conventions, and convocation type renders.

The large set is comprised of the main gallery, side gallery, Grand Hall, administration hallway, small conference room and basement stairs.

Classic design - everything from the tightly fitted travertine blocks to the polished glistening floor, this location speaks of sophistication and refinement. Juxtaposing the new with the old, the glass and metal staircase and railing give a hint of the modern amidst the classic architecture. The glass catches the light and refracts and reflects it offering a dynamic component to any render.

These are big, spacious galleries bathed in the natural light of the sky. The design gives a full 320 degree field of view (there is a gap for the eventual front entrance).

The long overlooking balcony with glass and metal railing are bracketed at each end by a built in planters that can hold whatever foliage your runtime can throw at it. The entire set is parented and can be resized as required.

Also included are wall banners that can easily display whatever visual message an artist might wish to convey. There are large hanging light housings dropped from the ceiling that can be used to deliver more man made light.

Please note: the benches, foliage, and character figures seen in the promos are available separately at the DAZ store. (See the related products list for more details.)

Added Iray Scene, and 3Delight Scene Updated

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.

  • [1 DS]
  • [1 Ps]

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Gallerie Bastion Spacious Interior DS

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “Environments:Architecture:First_Bastion:GallerieBastion”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Environments:Architecture:Interior”

Gallerie Bastion Spacious Interior Ps

  • You can find new icons for loading this product in the following Poser Libraries:
    • Camera: “FirstBastion:GallerieBastion”
    • Light: “First Bastion:GallerieBastion”
    • Props: “FirstBastion:GallerieBastion”

Additional Details

  • “One or more textures on this 3D model have been created with images from CGTextures.com. These images may not be redistributed by default, please visit www.cgtextures.com for more information.”
  • Any other textures included with this model set are copyright FirstBastion, Toronto Canada. All Rights Reserved.
  • The prop set environment can load into Poser 6 , but please note the reflective surfaces and glass elements can put a strain on limited processing resources. If you start to add figures Poser 6 may stall. That is an issue with software not taking advantage of the computer memory or not enough memory. Time to upgrade computer or the program. Composite rendering techniques are recommended on slower machines. Hide whatever you don't see in a render or remove it from the scene. Most current systems are more powerful should not have an issue with the polycount.
  • Recommended computer specs: 64 bit computers with at least 6 gigs of ram and 4 cores. Poser 8 and DAZ Studio 3.1.2.
  • In Poser, The materials for the glass panels have reflect, refract and fresnel nodes, though as a default, only the reflective node is connected. The reason for this, for most purposes it delivers an interesting final render. The other nodes are available for experimentation but using these should require at least intermediate or advance knowledge as the final render results will be affected by certain variable like the placement of light and shadow in the scene, and these functions may require trial and error testing for your particular scene with camera and subject placement.
  • Also note that if two glass panels are on the same line of sight, the refraction and/or fresnel nodes of one glass panel will multiply the math calculation of the second glass panel and the results can be undesirable. Hiding the panel further from the camera can alleviate the effect.
  • In D|S
    • The prop set had great results with both Reality and UberEnvironment2 light sets, with just the single SUN light set included in the package. Again on the glass panels, reflect is set on, while refraction is set to zero. Adjust as you experiment.
    • If the artist finds the level takes too long to render, they can turn off reflection for the floor props and potential reduce the amount of reflection for the glass panels under material/surfaces settings.
    • The entire Gallerie level prop preloads. Remove or hide what you don't need in the render.
    • All of the objects in the scene are parented to a cube named Gallerie Parent. This cube is positioned at 0,0,0, just under the floor. Select it. Scale it, This allows for the entire level to be scaled if desired. Simply set opacity to zero, or check visibility off for the cube during renders.
    • There are plenty of material zones available in the scene, to change textures or materials and for hiding elements.
    • There are multiple camera angles (20 ) available to take advantage of the architectural variety on the scene. Explore and render. Have fun.
    • One or more textures on this 3D model have been created with images from <a href='http://www.cgtextures.com'>CGTextures.com</a>. These images may not be redistributed by default, please visit <a href='http://www.cgtextures.com'>www.cgtextures.com</a> for more information.

Resolved Issues

  • None

Known Issues

  • None

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