Channels that exist on an object may be aliased to appear on another object. This allows control of the channel from more than one location. A channel_alias simply reflects the target_channel properties and values.
| Name | Description | Default | Required |
|---|---|---|---|
| target_channel | A string representing the URI referring to the channel that this channel is an alias of. | “” | yes |
The current_value attribute is overridden anytime an animation is associated with the channel.
{
"id" : "value",
"type" : "alias",
"name" : "Bend",
"label" : "Bend",
"target_channel" : "blSubDragon_14162:#LegacyBinding?joints/hip/bend"
}