Main Menu Bar : Window > Tabs > Tool Settings
Shortcut : [Shift + P]
Function : Allows the user to custom paint weight map values to the active map. It is affected by the settings of Use Symmetry and Brush Falloff.
Modes :
Inner/Outer Radius : Controls the size of the weight brush.
Options :
Shortcuts Keys :
Sensitivity : Controls the strength of the brush effect on the map.
Main Menu Bar : Window > Tabs > Tool Settings
Shortcut : [Shift + S]
Function : Allows the user to smooth existing weight map values in the active map. It is affected by the settings of Use Symmetry and Brush Falloff.
Modes :
Main Menu Bar : Window > Tabs > Tool Settings > Options Menu > Brush Falloff
Viewport : right-click menu > Brush Falloff
Function : Controls the shape of the falloff effect between the brushes inner and outer radius edge. Options :
Main Menu Bar : Window > Tabs > Tool Settings
Shortcut : [Shift + G]
Function : Uses a pair or more of circular handles to produce a range with which to apply a value gradient to the active map. The blue circle is the edge extent of 0% value, while the red circle is the edge extent of 100% value. The number of handles is determined by the Directional Gradient Handles setting.
Options :
Steps :
Main Menu Bar : Window > Tabs > Tool Settings > Options Menu > Directional Gradient Handles
Function : Uses a pair or more of circular handles to produce a value gradient between them.
Options :
Main Menu Bar : Window > Tabs > Tool Settings
Shortcut : [Shift + H]
Function : Uses a pair of spheres to define an inner and and outer falloff region with which to apply a value gradient to the active map. The blue sphere is the edge extent of 0% value; everything beyond that edge will not be affected. The red sphere is the edge extent of 100% value; everything contained within that sphere will be given 100% value. A gradient is created between the two edges.
Options :
Steps :
Main Menu Bar : Window > Tabs > Tool Settings > Options Menu > Gradient Falloff
Function : Controls the shape of the falloff effect between the gradient tools inner and outer point.
Options :
Main Menu Bar : Window > Tabs > Tool Settings
Function : Allows the real-time mirroring of editing tool effects across a chosen axis. It requires that the model topology be symmetrical across that same axis. If the rig skeleton is symmetrical and the internal names and the labels of bones are prefixed with Right(R) and Left(L), activating symmetry will simultaneously effect the weight map for opposing bones (eg. Left and right shoulder). The default setting of X axis is appropriate for most cases. The axis default is the most frequently used “X” axis. Y and Z axes can also be selected as needed.
Note : Symmetry is dependent on the memorized base state of joints and not temporary states. Joints are in a temporary state until they have been memorized. This only applies to new figures which have not already had their base joint state memorized. Joints can be memorized by choosing Edit > Figure > Memorize > Memorize Figure Rigging from the Main Menu Bar.
Options :