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Will's Wyrms for Daz Dragon 3

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Product Name: Will's Wyrms for Daz Dragon 3
Product ID: 47989
Published Artist(s): Oso3D
Created By: N/A
Release Date: 2017-10-22

Product Information

From serpents to various limbless dragons, transform your dragons.

Horned ophidian monsters, winged serpents, or even layer wyrm textures with others, expand your possibilities with the Daz Dragon 3!

Skin textures use Unified UVs, which helps ensure a smooth transition from head to body.

Also included is a morph to narrow the tongue, and to add viper-like fangs. Pit vipers can fold back each fang independently, and with the included morphs so can your wyrm.

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Will's Wyrms for Daz Dragon 3 (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “Animals:Daz Dragon 3:Characters:Wills Wyrms”
    • “Animals:Daz Dragon 3:Materials:Wills Wyrms:3Delight”
    • “Animals:Daz Dragon 3:Materials:Wills Wyrms:Iray”
    • “Animals:Daz Dragon 3:Poses:Wills Wyrms”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Figures:Animals:Land”
    • “Materials:Eyes:Eye Colors”
    • “Materials:Iray:Eyes:Eye Colors”
    • “Materials:Iray:Skin”
    • “Materials:Skin”
    • “Poses:By Function:Crawling”
    • “Poses:By Function:Laying”
    • “Poses:By Function:Sitting”
    • “Poses:By Region:Full Body”

Additional Details

  • To use the limb masks, either create a geoshell or Iray decal on the figure. Easiest workflow is to apply a Wyrm skin to the figure, copy it to the geoshell or decal, then place the appropriate mask in Cutout Opacity.
  • Finally, change the figure's texture to whichever other skin you wish to use.
  • When using minimal or no displacement, the eyeballs may clip through parts of the head. Simply scale them down as needed.
  • Posing with Wyrms works best if limits are shut off; to bend a dragon-based figure like a snake is working at the limits of what the figure can do. The dragon has around 1/4 of the bones of a true serpent, so it requires a bit of care not to push the figure too far.
  • Other dragon poses may work fine with wyrms, but it is important to apply 'Reset Legs' corrective pose to avoid distorting the figure.

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for technical support questions or concerns.

1)
The contents of this package are in DAZ Studio Native formats