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You have seen this effect in a number of sources I am sure, the mixture of wireframe and rendered image. I am going to go through the step by step on how it can be archived.
You will need poser, as well as an image editing software that supports layers. I will be using Fireworks by Macromedia, but any will work (Corel PhotoPaint, Adobe Photoshop etc.)
The first thing that we have to do is pose the figure. So choose your figure ( I am using DAZ's Low Res Victoria ) and a suitable pose.
I find that using a pose with as few bends and twists is preferable to one that is a complex. But to each his own.
Ok so we have the pose and the character set up to the way we like, now go to the DOC STYLE menu and select Hidden Wire Frame.
We will export this in the next step.
OK, so now we will have to ANTI-ALIAS the document so there are no jaggies on the image.
Choose RENDER then ANTIALIAS DOCUMENT, this will remove the jagged edges in the image.
Now to export the image, so go to FILE then EXPORT and Finally IMAGE.
You will want to choose an image appropriate to your image application, I chose PNG because of the alpha channel and it is MACROMEDIA FIREWORKS native image format.
Save to a working folder.
We will render and save the image in the next step
OK I added a texture to Victoria (I am using Arizona available in the Platinum Club).
I am choosing to RENDER TO A NEW WINDOW, but you must make sure to set the dimensions as the document windows.
So render by going to the RENDER then Choose RENDER :)
Save this image in your working folder as well.
Now we will have to close poser ( I know this can be difficult some times, I know it is for me) and open your image editing software.
So we have our image software open, now open a new document the same size as your image ( I am doing this 500×500, but any aspect can be done)
Import both images into the document, and if it is not already, move the rendered image ON TOP of the wire frame image.
NOTE: There will be a Camera name on the upper corner of the wireframe image, just erase that before moving on to the next step.
Line up the images so they are directly on top of each other, and then move onto the next step.
Now comes the fun part!
Making sure that the rendered image is on top and selected as the active layer, choose the eraser tool, and set the edge to 100% Feathered, this will give a nice fade to the image.
Now erase the parts of the rendered image that you want to be wireframe. I erased the outermost edges all around the figure for this.
Now just export to a standard image format, and you are done.
And this is my final result.
This is a great way for custom character creators to show their meshes along with the textures that they are using…or for technical diagrams where instead of a wire frame the fade can be of a transparent insides…the limit to what you can use this technique is your imagination.
Thanks for reading this and I hope that this was helpful.
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