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This tutorial will show you how to easily make a morph INJ pose from a Poser Face (FC2) file, simply using a text editor. INJ poses load morphs like the ones you can purchase here at DAZ for figures like Victoria 3, Mike 3, Stepanie Petite, etc.
Load up V3/M3/SP/whoever and inject whatever morphs you would like to use to create your face.
Adjust the dials until you have the face you want.
Now save your new face in the Face directory, call it whatever you like.
Navigate to your new face file (FC2) and open it in a text editor.
Face files are like Pose files in the fact that they save dial values, in this case specifically for the head of a figure. What you'll see now are the installed head morphs names and their dial values that you just saved.
k 0 -1
k 0 0.2
k 0 0.4
Injected morphs will be listed first and then the default morphs your figure comes with.
To legally share (either by sale or as a freebie) face configurations made with a merchants copyrighted morphs (such as DAZ) the end user must have those morphs installed in their Poser directory. INJ poses call to those installed morphs.
Scroll to the top of your face file and just between:
paste this line:
This line reads the installed morph and injects it into the figure's head. In this case I have telling it to look for the morph pose in the default directory that Stephanie Petite's morphs install into. If if you have installed your morphs somewhere else you will have to change this path to that directory.
Now you can copy and paste that line again, changing where it says HdYoung to whatever the next injected morph is called, in this case EyesBig.
Repeat this as many times as needed until all of the injected morphs are listed. You do not need to do this for the morphs that come with the base figure, such as BrowUpL, Mouth TH, Smile, BlinkL, etc.
When complete save in your pose folder of choice changing the extension from .fc2 to .pz2.
Now go back to Poser and open a new file. Load your figure, and test out your new INJ pose!
You can use this same method to make a REM pose to remove injected morphs from a figure.
To remove a morph your readScript line should read something like this:
The only difference is the Inj. has been change to Rem. and now it calls to the remove pose instead of the inject pose.
Hope this helps, feel free to contact me with any questions: firstname.lastname@example.org