- Mat Pose Edit
- Figure of your choice
- A texture
- Poser 4 or higher
We use them a lot. Just a pose that will apply a highlight or change eye colors. Maybe one that will put stockings on Victoria, or change her make up.
Did you know they are very easy to do with Mat Pose Edit?
Let me show you how.
I am going to assume you have already set up Mat Pose Edit (refered to as MPE for the rest of this tutorial) so that it points to the proper paths, and that you also have created your texture.
For this tutorial I am going to show you how to change Victoria's eye texture (the steps should illustrate how you can use them to change the texture for any figure for anything you want to change)
Go to File > Open > Then choose Character
Find your character. In this case I am going to use Victoria 3 SR1. Click on the so it is highlighted then open. MPE will open the file
Now MPE will ask you if you want to load Morph and pose information. Since we don't need it just click NO.
Now you will see a material list under the Materials are 2 blank pull down menus. (the red arrows point to it.) Templates and Set grp
If you haven't set up a template we will do so now.
Go to File > Selection Template and a window will open. Like the one shown below. It will list all the materials in this figure.
Now that the window is open we will create our template. Click the Create New Group button. Set up a group for Hair. Click OK. Then do the same for the next groups. Eyes, Head, Body and teeth
Once you have your groups set up you will now assign materials to them.
Now choose your Hair Group and highlight the following in the Material List. (hold Control (PC) to select multiple materials)
Click the add to selected group button to put those materials in the list. (your window should now look like the one below)
Now do the same for the other groups.
Under Teeth add
Under Head add
Under Body Add
Under Eyes Add
save your new template by choosing File > Save template as
Name it something you can remember. Like V3 or Victoria 3. Click OK and we are now ready to make our Partial Mat.
Now under template choose the new template you made (now that it's saved you won't have to make a new template for this model again)
Then lets choose the Sel Grp of Hair. This will highlight those materials in that group in the material list. Then click the delete button.
Do the same process for the Body, Head, and Teeth groups.
This should leave you with only the eye Materials and Preview. You can click on preview to highlight it and delete it.
Now choose the Eye group so that all the eye parts are selected.
Since we don't want to affect any of the other settings double click on each one to disable it. Do NOT double click on the texture Map box.
Your screen should now look like the image below.
Now it's time to choose and apply your texture for the Partial mat pose. click on the … button to bring up the file dialogue box.
Browse to find your texture, and once found click OK. This will load the path into MPE in the texture Channel.
now click apply
Well now we are done. Let's go ahead and save the Pose. Go to file > Save as…
Browse to the folder where you want to save it. Name it something easy. Blue eyes for instance. Then click Save.
Now lets see if it works.
Open Poser and Load Victoria 3.
(you do not need to apply any morphs)
Now that you have Victoria Loaded lets apply the mat.
Adjust your camera so you can see the eyes. Then find the mat you just saved.
Double click on it and wait for Poser to do it's stuff
Once it's done you should now see your eye color (if you are in texture shade mode) then render.
And there ya go. A partial mat for changing just the eyes. You can use this for changing lip color or switching out body textures. Almost any kind of partial mat that you want to create .