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Carrara Native Importer : Advanced Part II

Author: Smags

Tools Needed

  • DAZ Studio
  • The Tailor (optional– > highly recommended)
  • Carrara 5.1
  • Crimson Editor

Introduction

This is the last tutorial covering a work around to import customized rigged characters with Mat files into Carrara.

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Step 1: Why do I need to do all this?

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Step 2: The problem and an overview of the solution.

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Step 3: Organize your files before we get started.

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Step 4: Open The Tailor and Import your base CR2

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Step 5: Import the clothes to The Tailor

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Step 6: Create the Morphs in the Clothes.

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Step 7: Save the new CR2

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Step 8: Use DAZ Studio to create OBJ files.

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Step 9: Edit the CR2 File with the Crimson Editor

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Step 10: Locate the second figureResFile line and edit it.

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Step 11: Save the new CR2 file and finish the other garments.

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Step 12: Test everything in DAZ Studio.

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Step 13: Open Carrara and Import the Cr2 File.

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Step 14: Import the Clothes and Hair.

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Step 15: Import Poses and Render.

After you import the hair, you can apply your MAT file first, and then a pose. You can modify your clothes, and fix any minor problems by using the sliders in the CR2 option panel. Here is a render of my figure.

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