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Carrara Native Importer : Advanced Part I

Author: Smags

Tools Needed

  • DAZ Studio
  • Crimson Editor

Introduction

In my previous tutorial, I covered the basics of using the Carrara Native Importer. The Carrara Native Importer currently zeros morphs and poses when importing more than one PZ2 file for a figure. This tutorial offers a work around to that issue, until a bug fix becomes available. The solution is to create a custom CR2. After you create a custom CR2 you can import your CR2 into Carrara and apply a MAT and PZ2 and no parameters will be reset. This is an advanced topic. You should have an understanding of Poser file types and how these files are organized in the runtime folders. You should also be familiar with the basics of using DAZ Studio. If you find this tutorial too difficult to follow, try the “Carrara Native Importer : Basics” tutorial first. In the next tutorial I will show you how to create custom fitted clothing for our CR2.

Step 1: Create Folders

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Step 2: Copy the source CR2 and add it to the scene.

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Step 3: Prepare the CR2 for export.

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Step 4: Be sure to zero all parameters.

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Step 5: Export an obj file.

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Step 6: Open the CR2 file with the Crimson Editor

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Step 7: Edit the "figureResFile" Information

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Step 8: Locate and edit the second "figureResFile"

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Step 9: Open DAZ Studio and test the CR2

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Step 10: Conclusion

Our custom CR2 file is ready to be imported into Carrara. In the next tutorial, I will show you how to create custom fitted clothes for our CR2.