This page exists within the Old ArtZone Wiki section of this site. Read the information presented on the linked page to better understand the significance of this fact.
While LOD mesh levels can be made after the fact, doing so is much more difficult than if the mesh is created with LOD in mind. In order for LOD to work, two things must be true:
Steps to creating LOD level meshes from the ground up:
NOTE! While it is possible to start with a high-res mesh and decrease the polygons to create the lower-res meshes, extreme care must be taken to ensure that vertices continue to match up as the lower-res versions are created.