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Resize Tool

Resize Tool

Use the Resize Tool to resize objects along one or all of the three axes. Objects are resized from their origin point.

Resize Tool

When you create an object, it appears at a default size. Once you place it in your scene, you may need to resize it to make it proportional to the other objects in your scene.

The Resize Tool has seven different states. As you move the pointer over the tool each state becomes active. The different states let you resize the object along different axes.

  • Resizing along the Y-axis increases/decreases the object's height.

    Resize on Y-Axis Resize on Y-Axis example
  • Resizing along the X-axis increases/decreases the object's width.

    Resize on X-Axis Resize on X-Axis example
  • Resizing along the Z -axis increases/decreases the object's depth.

    Resize on Z-Axis Resize on Z-Axis example

There are four ways of resizing objects in Bryce:

  1. using the Resize tool to resize an object along different axes
  2. using the 3D Transformation dialog which lets you enter precise values to resize objects
  3. using the control points on the object's bounding box to interactively resize the object
  4. using the Object Attributes dialog to numerically resize the object

Objects are measured in Bryce Units. When you resize an object, you are increasing or decreasing its size based on unity size. When you resize an object to 150%, you're sizing it to 150% of unity.

Clicking the triangle icon to the bottom right of the Resize tool brings up a popup menu with various options for manipulating objects.

Resize Options menu

Click on the links below to learn more about each option: