All of this product's content was created by Lyrra Madril
This product contains magnet presets to assist in creating morphs in clothing to fit the Elite morphs for Victoria 4.
They are NOT designed to make morphs in the figure. This product is not recommended for new users. A strong knowledge of poser, morph target use and creation is needed.
The magnets will load into the Props folder of your Runtime Directory
Load victoria 4, in the zeroed position. (to zero a figure, turn off IK on both legs and use Zero Figure in the Joint Editor to set all bends to 0)
Load and conform the clothing item you wish to add the morph to.
Set the morph on Victoria's Body to 1
Select the clothing, and apply the magnet of the corresponding name
Adjust magnets if needed. Since all clothing is built and shaped differently the magnets will work differently on each clothing item. If a clothing item does not have all the bodyparts the magnets are assigned to, they will attach to victoria 4 instead and cause strange effects. Ignore this, it will not affect your clothing item. You can select the affected bodyparts and set the magnet dials to 0 to remove the effect from those parts.
Note: long robes often have the entire skirt area as the Hip object. Magnets assigned to Thighs, and Shins may need to be attached to the skirt. Select the needed magnet and in Properties add the new bodypart to the magnet
Create morphs. You can do this manually by selecting each clothing bodypart and using the Object Spawn morph target command or by using one of several Python morph target spawning scripts (such as those sold by Netherworks in his Clothing Magnet Kit sets which are highly recommended. These magnets will work seamlessly with his entire script set)
Set all your new morphs to 1 and create a Full Body Morph to create the master dial in the body.
Now remove all the magnets and set all the bodypart morphs to 0. Your clothing will now have a new morph that fits V4's morphed shape. Save this clothing item to your library folder. (note in poser 5 and below morphs are saved in the cr2 by default .. in poser6 the default Use Binary Morph targets will save the morphs in a PMD file. To save in the cr2, turn this option off)
These magnets may NOT be resold or distributed.
Morphs made using these magnets are your property and you can do whatever you like with them.