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Product: Extravagance for Baroque Grandeur
Product Code: TBC
DAZ Original: No
Created by: Redhouse Studios
Released: Dec 08, 2009
Required Products: Baroque Grandeur
Related Products: Celebrations for Baroque Grandeur
Baroque Grandeur - The state or quality of being grand; vastness; greatness; splendour; magnificence; stateliness; dignity - or in this case, all of the above.
Extravagance for Baroque Granduer is an expansion pack which features a smaller, circular reception room, in keeping with the original style. This modular set also features a corridor section which can be used to link the different rooms together, to create a detailed and intricate backdrop. Furthermore, we have created some new props including a side table, wall light, pedestal, vase and guestbook. Structual features also include a new alcove wall section, archway and entrance door. All of these can be used in the original set too, by simply swapping out the existing wall sections.
We have included two preload presets to quickly get you started, as well as basic presets to allow each piece to be customized. Wall sections can be interchanged with doors, or even windows as well as the wall columns that can also be interchanged within this pack and also the main Baroque Granduer set.
Another feature of this product are two bespoke light packs from Dreamlight, offering D|S 3+ setups of both Day and Night looks. They transform the set into something amazing and we have to thank Dreamlight for all the hard work during the development of this product.
We have also included two texture packs to cater for both the original and Celebrations texture styles.
To get the maximum out of this product, we recommend a decent PC with lots of RAM. We have tried to cater for the lower end of the spectrum too by dismantling the set - so by stripping out things that aren't required in a scene it should work fine on those PC's too!
You can find new icons for loading this product in the following Poser Libraries:
You can find new icons for loading this product in the following DAZ Studio Folders:
Depending on which texture style you require, load one of the !Pre cr2 files to preload the part of choice in either the Runtime/Figures/Bar_G_Ext folder (for the original textures) or Runtime/Figures/Bar_G_Ext_C (for the Celebration textures)
Both sets of cr2's are exactly the same, just preloaded with the relevant texture styles.
Any additional elements can be added by loading their respective cr2 file with the 'BGE' or 'BGEC' prefix.
Like the Baroque Grandeur, Extravagance is made up of separate sections, which when loaded up will create a full 360° reception room, with furniture at either end.
Breakdown and explanation of preload cr2's:
This loads a complete corridor section, pointing north. To use it this position, you need to delete the window section and replace it with an arch. All parts are zero'd, so simply rotating them will position them in the correct alignment with the other wall elements. If you are still unsure about the angles, just have a look at the sections that are preloaded.
This loads the complete reception room with all walls enclosed, and furniture. Each wall panel is interchangeable with other wall panels, windows, or doors. Alternatively, remove the panel completely and add in a corridor section.
The rest of the presets are for each individual part, which will load up centred where appropriate. Use these to create new preloads with custom arrangements.
Included in this set are two systoles of lights for D|S 220.127.116.11+ ONLY. They can be found in Content/Dreamlight/BG_Ext Light Set folder (for use with the original textures) and Content/Dreamlight/BG_Ext_C Light_Set (for use with the Celebration textures). They been designed specifically for this set by Dreamlight - and a superb job they have done as usual too!
There are several presets, for both the room and corridor sections. For greater control there are individual settings for the day or night, and independent settings for use with both texture packs.
Always load the Room Day/Night first, then add the candle lights if you require them. The same applies for the corridor presets.
If using both the Room and Corridor Day?night presets, you may wish to remove or lower the intensity of the South Alcove Point Bounces in the Room preset, as by default it will over-expose the corridor. The same goes for the
Also in the event of any light leaks with the wall sections, load up a primitive plane to go behind the wall sections. Unfortunately due to the modular nature of the wall elements, this can't be avoided.
In addition to the Poser defaults, there are D|S specific MAT files included in the Content\Environments\Architecture\Bar_G_Ext and Bar_G_Ext_C folders.
In some instances, the crystal on the lights can be a little over exposed, to remedy this, just open up the surfaces for the crystal and lower the diffuse strength to 25%.
Unless otherwise stated, the promos were created in D|S 3. Those not created in D|S were created using Lightwave 9.6. Postwork was done in Photoshop CS4.
Our thanks and gratitude go out to LaurieS and Waldemar at Dreamlight and everyone who supports our products..thanks and enjoy - and happy holidays!
Visit our site for further technical support questions or concerns:
Thank you and enjoy your new products!
DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020